Thursday, December 10, 2009

March of the Dead

Power Attributes:
+ Summons 3 zombies to attack your enemy
- Reduces your equilibrium for a short time

Rank 1:
+ Attacks with 'Throw Bone' (ranged)
+ Attacks with 'Zombie Maul' (melee)
+ Attacks with 'Bite' (melee)



Rank 2:
+ Attacks with 'Throw Bone' (ranged)
+ Attacks with 'Zombie Maul' (melee)
+ Attacks with 'Bite' (melee)
+ Revives self after defeat



Rank 3:
+ Attacks with 'Throw Bone' (ranged)
+ Attacks with 'Zombie Maul' (melee)
+ Attacks with 'Bite' (melee)
+ Attacks with 'Noxious Gas' (Area DoT)
+ Revives self after defeat



Summary:
- Their strength is not necessarily spectacular, but it is certainly not something to be ignored, especially if they all focus on the same target. This power summons three undead minions from the earth to aid you in battle. I admit they are somewhat timid at rank 1, but as they increase in rank they do get better. Rank 2 changes their appearance and gives them the ability to come back to life should they be defeated, and rank three gives them the Noxious Gas ability for damage over time to spice things up a bit. Having all three gas attacks together in one spot can certainly take its toll on a group of enemies.

The main deciding factor on this power however, is to take them to rank 3 or to take them to rank 2 and use the Forced March advantage that doubles your duration, but its really up to preference and playstyle. For example, the zombies are known to wander about and aggro needlessly although recent changes to AI have cut down on this, but skirmishes with enemies tend to be fairly brief and with high intelligence they can last 40 seconds or more. Since I don't see a need to keep them out for prolonged periods I opted to take rank 3 and simply resummon if I need them longer. But again, all a matter of preference.

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